using System;
using System.Collections.Generic;
using System.Drawing;
using NobleTech.Products.CreatureKingdom.Utils;

namespace NobleTech.Products.CreatureKingdom
{
    /// <summary>
    /// A class that implements IRenderer must also expose a constructor that takes OrganismStats
    /// </summary>
    public interface IRenderer
    {
        System.Windows.Media.Brush Render(OrganismInfo info, PointD location, double directionFacing);
        //string RenderXAML(OrganismInfo info);
    }
}
